Trickstar Festival
Spell Normal

Trickstar Festival

  • Archetype:
  • Trickstar

  • View:
  • 3937




Special Summon 2 "Trickstar Tokens" (Fairy/LIGHT/Level 1/ATK 0/DEF 0). If a "Trickstar" monster(s) you control that was Special Summoned from the Extra Deck would be destroyed by battle or card effect, you can banish this card from your GY instead. You cannot Normal or Special Summon monsters the turn you activate this card, except "Trickstar" monsters. You can only activate 1 "Trickstar Festival" per turn.




 
 
AI Power Analysis
StarterConfidence: Medium
57± 6/ 100
Power Score
Intrinsic 58
Deck 62

Trickstar Festival — Power Evaluation

Final Score: 57 ± 6 · Confidence: Medium

  • Intrinsic: 58 · Deck: 62 · Meta: provisional
  • Primary role: Starter · Secondary: Extender, Material body

Why it scores here

Trickstar Festival is a reliable two-body Starter for its archetype: one Normal Spell becomes two LIGHT/Fairy Level-1 Trickstar Tokens that feed Trickstar Link plays, and all 400 sampled decks run it at 2.64 copies on average with 304 at three. The value is real but narrow — the card locks the entire turn to Trickstar summons and contributes no disruption of its own, so its score rests on accessibility and body generation rather than board presence. Because no combo data was supplied, the conversion ceiling is inferred from text alone. Its zero ATK/DEF and Normal-Spell frame earn it nothing.

Axis scores

Axis Score Evidence
Accessibility 72 A Normal Spell run in 400/400 sampled decks at 2.64 average copies and searchable through Trickstar Light Stage and Terraforming, but live only inside the Trickstar archetype (verified).
Combo & Conversion 60 One card produces two LIGHT/Fairy Level-1 Tokens that can be linked off, but no combo evidence was supplied so the ceiling is text-only inference (inferred).
Resource Economy 60 Converts a single card into two bodies for a net gain of one body, yet carries no draw, search, or GY refuel effect (verified).
Effect & Interaction 28 Offers no disruption on the opponent's turn; its only defensive clause is a GY self-banish destruction replacement for an Extra-Deck Trickstar monster (verified).
Material Utility 52 Two Level-1 LIGHT Fairy Tokens are clean Link/Synchro material, but the Trickstar-only summon lock limits what they are allowed to become (verified).
Resilience & Flexibility 57 The GY banish effect lets it protect an Extra-Deck Trickstar from destruction by battle or card effect, giving a second zone of use, though the card is otherwise a one-shot (verified).
Deck-Building Efficiency 65 No garnet risk and redundancy-friendly at three copies, but the Trickstar-only summon lock keeps it out of any non-Trickstar deck (observed).

Calculation

Weight profile: 0.7 Starter + 0.3 Extender. Intrinsic ≈ 58, Deck ≈ 62, Meta = provisional. Modifiers: Self-locking restriction (-3). Final formula: 0.40*Intrinsic + 0.60*Deck

Strengths

  • Generates two bodies from a single card, enabling Trickstar Link plays without a normal-summon cost
  • Played as a 3-of staple in 304 of 400 sampled Trickstar decks (2.64 average copies)
  • Searchable within the archetype via Trickstar Light Stage / Terraforming-style access
  • GY self-banish clause protects an Extra-Deck Trickstar monster from destruction by battle or card effect

Weaknesses

  • Hard Trickstar-only summon lock for the entire turn of activation
  • Provides no disruption or removal on the opponent's turn
  • Archetype-locked and non-splashable outside Trickstar decks
  • Hard once-per-turn on activation
  • No search, draw, or GY refuel attached to the body generation

Counters / choke points

  • Spell-activation negation (e.g. Solemn Judgment-style effects) blanks the turn's body generation
  • Floodgates that punish Tokens or repeated Special Summons restrict the value of the Tokens
  • The Trickstar-only lock means the controller cannot set up non-Trickstar interaction that turn
  • Note: Ash Blossom & Joyous Spring does not stop this card, since it neither adds, draws, mills, sends, nor Special Summons from the Deck

Best use

Starter / Combo enabler — opens the turn with two Tokens for Link climbing. Decks: Trickstar. Suggested copies: 3.

Evidence & gaps

  • Verified: Card text: Special Summon 2 Trickstar Tokens (Fairy/LIGHT/Level 1/ATK 0/DEF 0); Card text: GY banish to prevent destruction of an Extra-Deck-summoned Trickstar monster by battle or card effect; Card text: cannot Normal or Special Summon non-Trickstar monsters the turn it is activated; Card text: only 1 'Trickstar Festival' can be activated per turn; It is a Normal Spell in the Trickstar archetype, legal in TCG/OCG/Master Duel/Duel Links
  • Observed: 400 of 400 sampled decks run it, 400 in the main deck, average 2.64 copies (304 decks at 3); Top partners co-occur at 99.5% (Trickstar Candina, Trickstar Light Stage) and 96.8% (Trickstar Lycoris); 16 of 400 decks run it outside the listed archetype buckets, indicating minor splash usage
  • Inferred: Two Level-1 LIGHT Fairy Tokens convert into Link material, but the Trickstar-only lock caps which Extra Deck monsters are reachable; Searchability through Trickstar Light Stage gives practical access beyond hard-drawing it; Because it Special Summons Tokens rather than from the Deck, common hand traps such as Ash Blossom do not interact with it
  • Data gaps: no combos supplied — combo conversion is text-only inference no banlist token — assumed 3 copies (unlimited) no usage statistics (StatisticsCard) — archetype inclusion % inferred from deck sample only no measured power_index or starter-count data when the card is present











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